64 lines
1.1 KiB
C#

using ImGuiNET;
using skyscraper8.UI.MonoGame.Bridge;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Numerics;
namespace skyscraper8.UI.MonoGame.Forms
{
internal class MessageWindow : ImGuiRenderable
{
public string Message { get; }
private string WindowUuid;
public MessageWindow(string message)
{
Message = message;
WindowUuid = Guid.NewGuid().ToString();
}
private bool sizeSet;
public void Update()
{
}
private bool Closed;
public void Render()
{
bool closeMe = true;
if (!sizeSet)
{
ImGui.SetNextWindowSize(new Vector2(300, 160));
sizeSet = true;
}
ImGui.Begin(String.Format("Information ##{0}", WindowUuid), ref closeMe);
ImGui.TextWrapped(Message);
if (ImGui.Button("OK"))
closeMe = false;
ImGui.End();
if (!closeMe)
{
Closed = true;
if (OnClose != null)
OnClose();
}
}
public bool WasClosed()
{
return Closed;
}
public Action OnClose { get; set; }
public void Dispose()
{
}
}
}