Implemented the start-up logic in the MonoGame port.
This commit is contained in:
parent
97e71a8e3c
commit
2b67f56e9c
@ -114,7 +114,12 @@ public class BaseGame : Game
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renderable.Render();
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renderable.Render();
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}
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}
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Monitor.Exit(_imGuiRenderables);
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Monitor.Exit(_imGuiRenderables);
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Console.WriteLine("X = {0}, Y = {1}", _imGuiRenderer.LastKnownMouseX,_imGuiRenderer.LastKnownMouseY);
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if (DebugMouse)
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{
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Console.WriteLine("X = {0}, Y = {1}", _imGuiRenderer.LastKnownMouseX, _imGuiRenderer.LastKnownMouseY);
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}
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}
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}
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public bool DebugMouse { get; set; }
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}
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}
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63
GUIs/skyscraper8.UI.ImGui.MonoGame/Forms/MessageWindow.cs
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63
GUIs/skyscraper8.UI.ImGui.MonoGame/Forms/MessageWindow.cs
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@ -0,0 +1,63 @@
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using ImGuiNET;
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using skyscraper8.UI.MonoGame.Bridge;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Numerics;
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namespace skyscraper8.UI.MonoGame.Forms
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{
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internal class MessageWindow : ImGuiRenderable
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{
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public string Message { get; }
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private string WindowUuid;
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public MessageWindow(string message)
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{
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Message = message;
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WindowUuid = Guid.NewGuid().ToString();
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}
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private bool sizeSet;
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public void Update()
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{
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}
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private bool Closed;
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public void Render()
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{
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bool closeMe = true;
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if (!sizeSet)
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{
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ImGui.SetNextWindowSize(new Vector2(300, 160));
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sizeSet = true;
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}
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ImGui.Begin(String.Format("Information ##{0}", WindowUuid), ref closeMe);
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ImGui.TextWrapped(Message);
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if (ImGui.Button("OK"))
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closeMe = false;
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ImGui.End();
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if (!closeMe)
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{
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Closed = true;
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if (OnClose != null)
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OnClose();
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}
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}
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public bool WasClosed()
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{
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return Closed;
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}
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public Action OnClose { get; set; }
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public void Dispose()
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{
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}
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}
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}
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@ -1,10 +1,308 @@
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namespace skyscraper8.UI.MonoGame
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using skyscraper5.Skyscraper;
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using skyscraper5.Skyscraper.Equipment;
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using skyscraper5.Skyscraper.Gps;
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using skyscraper5.Skyscraper.IO.TunerInterface;
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using skyscraper5.Skyscraper.Scraper.Storage.Filesystem;
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using skyscraper5.Skyscraper.Scraper.Storage.InMemory;
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using skyscraper5.src.Skyscraper;
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using skyscraper8.Skyscraper.Plugins;
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using skyscraper8.Skyscraper.Scraper.Storage;
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using System.IO;
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using System.Net.NetworkInformation;
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namespace skyscraper8.UI.MonoGame
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{
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{
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class Program
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class Program
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{
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{
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public static void Main(string[] args)
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public static void Main(string[] args)
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{
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{
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SkyscraperGame game = new SkyscraperGame();
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PluginLogger localLogger = PluginLogManager.GetLogger(typeof(Program));
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SkyscraperHandleCollection handles = new SkyscraperHandleCollection();
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Queue<string> errors = new Queue<string>();
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localLogger.Log(PluginLogLevel.Info,"Starting up...");
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//LOAD STORAGE ----------------------------------------------------------------------------------------------------------------------------------------------------------
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localLogger.Log(PluginLogLevel.Info, "Starting Storage Connection Manager...");
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StorageConnectionManager connectionManager = StorageConnectionManager.GetInstance();
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localLogger.Log(PluginLogLevel.Info, "Enumerating Data Storage Factories...");
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handles.AllDataStorages = connectionManager.GetDataStorages().ToList().AsReadOnly();
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localLogger.Log(PluginLogLevel.Debug, "Enumerating Object Storage Factories...");
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handles.AllObjectStorages = connectionManager.GetObjectStorages().ToList().AsReadOnly();
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localLogger.Log(PluginLogLevel.Debug, "Checking for configuration file...");
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if (!connectionManager.IniExists())
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{
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localLogger.Log(PluginLogLevel.Warn, "Configuration file not found!");
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errors.Enqueue(String.Format("The configuration file does not exist.\r\nPlease create one in the UI!"));
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handles.Ini = new Ini();
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}
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DataStorageFactory dataStorageFactory;
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try
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{
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localLogger.Log(PluginLogLevel.Debug, "Getting default data storage factory...");
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dataStorageFactory = connectionManager.GetDefaultDataStorageFactory();
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}
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catch (Exception e)
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{
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localLogger.Log(PluginLogLevel.Error, "Failed to start the data storage factory: {0}", e.Message);
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errors.Enqueue(String.Format("Could not load the data storage factory.\nThe following went wrong:\n\n{0}\n\n", e.Message));
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dataStorageFactory = new InMemoryScraperStorageFactory();
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}
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ObjectStorageFactory objectStorageFactory;
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try
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{
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localLogger.Log(PluginLogLevel.Debug, "Getting default object storage factory...");
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objectStorageFactory = connectionManager.GetDefaultObjectStorageFactory();
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}
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catch (Exception e)
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{
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localLogger.Log(PluginLogLevel.Error, "Failed to start the object storage factory: {0}", e.Message);
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errors.Enqueue(String.Format("Could not load the object storage factory.\nThe following went wrong:\n\n{0}\n\n", e.Message));
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objectStorageFactory = new FilesystemScraperStorageFactory()
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{
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Directory = "dummy_object_storage"
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};
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}
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localLogger.Log(PluginLogLevel.Info, "Creating Data Storage...");
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handles.DataStorage = dataStorageFactory.CreateDataStorage();
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localLogger.Log(PluginLogLevel.Info, "Checking whether the data storage and the object storage are the same...");
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bool equivalentStorages = objectStorageFactory.IsEquivalent(dataStorageFactory);
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if (equivalentStorages)
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{
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localLogger.Log(PluginLogLevel.Info, "Casting Data Storage to Object Storage.");
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handles.ObjectStorage = (ObjectStorage)handles.DataStorage;
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}
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else
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{
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localLogger.Log(PluginLogLevel.Info,"It isn't -> Creating object storage...");
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try
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{
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handles.ObjectStorage = objectStorageFactory.CreateObjectStorage();
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}
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catch (Exception e)
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{
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string objectStorageName = connectionManager.GetName(objectStorageFactory);
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localLogger.Log(PluginLogLevel.Error, "Failed to start the object storage factory: {0}", e.Message);
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errors.Enqueue(String.Format("Could not load {1}.\nThe following went wrong:\n\n{0}\n\n", e.Message, objectStorageName));
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}
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}
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localLogger.Log(PluginLogLevel.Info,"Reporting UI Version to the storages...");
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handles.DataStorage?.UiSetVersion(2);
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handles.ObjectStorage?.UiSetVersion(2);
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localLogger.Log(PluginLogLevel.Info,"Testing whether the data storage is responding...");
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try
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{
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handles.DataStorage.Ping();
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}
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catch (Exception e)
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{
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string brokenStorageName = connectionManager.GetName(dataStorageFactory);
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InMemoryScraperStorageFactory fssf = new InMemoryScraperStorageFactory();
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handles.DataStorage = fssf.CreateDataStorage();
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errors.Enqueue(String.Format(
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"{0} failed to respond.\nThe following went wrong:\n\n{1}\n\nI've switched to a volatile in-memory storage. This will work, but is quite possibly not what you want. It will not and cannot save any data. Please consider configuring {0} correctly.",
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brokenStorageName, e.Message));
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}
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localLogger.Log(PluginLogLevel.Info,"Please wait while I test whether the object storage is responding...");
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try
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{
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handles.ObjectStorage.Ping();
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}
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catch (Exception e)
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{
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string brokenStorageName = connectionManager.GetName(objectStorageFactory);
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FilesystemScraperStorageFactory fssf = new FilesystemScraperStorageFactory();
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fssf.Directory = "dummy_object_storage";
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handles.ObjectStorage = fssf.CreateObjectStorage();
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errors.Enqueue(String.Format(
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"{0} failed to respond.\nThe following went wrong:\n\n{1}\n\nI've switched to a file system based storage. This will work, but is quite possibly not what you want. Please consider configuring {0} correctly.",
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brokenStorageName, e.Message));
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}
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//LOAD GPS ----------------------------------------------------------------------------------------------------------------------------------------------------------------
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localLogger.Log(PluginLogLevel.Info, "Please wait while I load the GPS receiver library...");
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int gpsReceiverId = GpsManager.GetConfiguredGpsId();
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IGpsReceiverFactory gpsReceiverFactory = GpsManager.GetGpsReceiverFactoryById(gpsReceiverId);
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GpsManager.AutoconfigureGpsReceiverFactory(gpsReceiverFactory);
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localLogger.Log(PluginLogLevel.Info,"Instantiating the GPS receiver...");
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handles.Gps = gpsReceiverFactory.CreateGpsReceiver();
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localLogger.Log(PluginLogLevel.Info,"Starting the GPS receiver...");
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handles.Gps.Start();
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//LOAD BASE DATA --------------------------------------------------------------------------------------------------------------------------------------------------------------
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localLogger.Log(PluginLogLevel.Info,"Querying the storage for known satellite positions...");
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handles.SatellitePositions = handles.DataStorage.UiSatellitesListAll();
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localLogger.Log(PluginLogLevel.Info,"Checking for the default LNB types...");
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EquipmentUtilities.InsertDefaultLnbTypes(handles.DataStorage);
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localLogger.Log(PluginLogLevel.Info,"Querying the storage for known LNB types...");
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handles.LnbTypes = handles.DataStorage.UiLnbTypesListAll();
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localLogger.Log(PluginLogLevel.Info,"Checking for the default dish types...");
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EquipmentUtilities.InsertDefaultDishTypes(handles.DataStorage);
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localLogger.Log(PluginLogLevel.Info,"Querying the storage for known Dish types...");
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handles.DishTypes = handles.DataStorage.UiDishTypesListAll();
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//LOAD TUNER --------------------------------------------------------------------------------------------------------------------------------------------------------------------
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localLogger.Log(PluginLogLevel.Info,"Chcking the Tuner Factory classes...");
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TunerFactoryConnectionManager tunerFactoryConnectionManager = TunerFactoryConnectionManager.GetInstance();
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handles.AllTunerFactories = tunerFactoryConnectionManager.GetKnownFactories();
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int tunerFactory = handles.Ini.ReadValue("startup", "tunerFactory", 0);
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KeyValuePair<TunerFactoryIdAttribute, ITunerFactory> bootingTuner = handles.AllTunerFactories.First(x => x.Key.Id == tunerFactory);
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bool isNoTuner = bootingTuner.Key.DisplayName.Equals("No tuner");
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if (isNoTuner)
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{
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errors.Enqueue("Please not that Skyscraper is currently configured to not use a Tuner Factory Class. This will work, but functionality will be severely limited. Please configure a Tuner Factory Class in order to get the best experience.");
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}
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localLogger.Log(PluginLogLevel.Info,"Applying the tuner factory class configuration..:");
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TunerFactoryConnectionManager.ConfigureFactoryFromIni(bootingTuner, handles.Ini);
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List<TunerMetadata> foundTuners = new List<TunerMetadata>();
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localLogger.Log(PluginLogLevel.Info,"Please wait while the Tuner Factory class code is being executed...");
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try
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{
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handles.StreamReader = bootingTuner.Value.CreateStreamReader();
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try
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{
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localLogger.Log(PluginLogLevel.Info,"Trying to see whether the tuner factory works...");
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handles.StreamReader.CheckForDVB();
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}
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catch (BadImageFormatException e)
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{
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errors.Enqueue("The configured tuner factory is not suitable for the current processor architecture. Tuning won't work, therefore functionality will be severely limited. Please configure a Tuner Factory Class suitable for this processor architecture in order to get the best experience. If you need to run crazycat69's StreamReader.dll on 64-bit machines, try RemoteStreamReader.");
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handles.StreamReader = new NullTunerFactory().CreateStreamReader();
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}
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localLogger.Log(PluginLogLevel.Info, "Checking for your tuners...");
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bool checkForDvbExEx = handles.StreamReader.CheckForDVBExEx((index, name, type) =>
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{
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TunerMetadata tuner = new TunerMetadata(index, name, type);
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localLogger.Log(PluginLogLevel.Info, String.Format("Found tuner {0}", name));
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foundTuners.Add(tuner);
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});
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if (!checkForDvbExEx)
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{
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if (!isNoTuner)
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localLogger.Log(PluginLogLevel.Error, String.Format("{0} has failed. Tuning won't be possible!", nameof(handles.StreamReader.CheckForDVBExEx)));
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}
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}
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catch (Exception e)
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{
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localLogger.Log(PluginLogLevel.Error,"Oh dear, it failed.");
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errors.Enqueue(
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"Please not that the Tuner Factory class code failed to execute. " +
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"This won't stop the program from working, but functionality will be severely limited. " +
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"Please make sure the Tuner Factory Class is properly configured in order to get the best experience.\n\n" +
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"The following went wrong:\n" + e.Message);
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handles.StreamReader = new NullTunerFactory().CreateStreamReader();
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}
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foreach (TunerMetadata foundTuner in foundTuners)
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{
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handles.StreamReader.StopDVB();
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localLogger.Log(PluginLogLevel.Info,String.Format("Starting tuner {0}", foundTuner.Name));
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bool startDvbEx = handles.StreamReader.StartDvbEx(foundTuner.Index);
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if (!startDvbEx)
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{
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localLogger.Log(PluginLogLevel.Error,String.Format("Failed to start {0}", foundTuner.Name));
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Thread.Sleep(1000);
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continue;
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}
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localLogger.Log(PluginLogLevel.Info, String.Format("Checking capabilities of {0}", foundTuner.Name));
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foundTuner.Caps = handles.StreamReader.GetCaps();
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byte[] macBuffer = new byte[6];
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localLogger.Log(PluginLogLevel.Info, String.Format("Reading MAC Address of {0}", foundTuner.Name));
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bool mac = handles.StreamReader.GetMAC(macBuffer);
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if (!mac)
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{
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localLogger.Log(PluginLogLevel.Error,String.Format("Failed to read MAC Address of {0}", foundTuner.Name));
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Thread.Sleep(1000);
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}
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else
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{
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foundTuner.MacAddress = new PhysicalAddress(macBuffer);
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}
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localLogger.Log(PluginLogLevel.Info, String.Format("Stopping {0}", foundTuner.Name));
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bool stopDvb = handles.StreamReader.StopDVB();
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if (!stopDvb)
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{
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localLogger.Log(PluginLogLevel.Error, String.Format("Failed to stop {0}", foundTuner.Name));
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Thread.Sleep(1000);
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continue;
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}
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localLogger.Log(PluginLogLevel.Info, String.Format("Querying storage for configuration of {0}...", foundTuner.Name));
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if (handles.DataStorage.UiTunerTestFor(foundTuner))
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{
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handles.DataStorage.UiTunerGetConfiguration(foundTuner);
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}
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if (handles.Tuners == null)
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handles.Tuners = new List<TunerMetadata>();
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handles.Tuners.Add(foundTuner);
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}
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localLogger.Log(PluginLogLevel.Info,"Checking the engine Version...");
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string engineProductName = handles.StreamReader.GetEngineName();
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Version engineVersion = handles.StreamReader.GetEngineVersion();
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if (!engineProductName.Equals("NullStreamReader"))
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{
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bool finalCaps = handles.StreamReader.CheckForDVB();
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if (!finalCaps)
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{
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||||||
|
errors.Enqueue("Somehow CheckForDVB failed after a second call.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
localLogger.Log(PluginLogLevel.Info,"Qualifying the engine...");
|
||||||
|
QualificationToolResultEnum qualification = QualificationTool.QualifyTunerFactory(engineProductName, engineVersion);
|
||||||
|
switch (qualification)
|
||||||
|
{
|
||||||
|
case QualificationToolResultEnum.Good:
|
||||||
|
break;
|
||||||
|
case QualificationToolResultEnum.Bad:
|
||||||
|
errors.Enqueue(String.Format("You are using {0}, Version {1}\nThis version is known to cause issues with skyscraper. You can continue using it, but if it causes issues, you're on your own.", engineProductName, engineVersion));
|
||||||
|
break;
|
||||||
|
case QualificationToolResultEnum.Unknown:
|
||||||
|
errors.Enqueue(String.Format("You are using {0}, Version {1}\nThis version has not been tested with skyscraper, and might cause some issues. Consider submitting a copy of this version to the author.", engineProductName, engineVersion));
|
||||||
|
break;
|
||||||
|
case QualificationToolResultEnum.PossibleIssues:
|
||||||
|
errors.Enqueue(String.Format("You are using {0}, Version {1}\nThis version will work, but might have minor issues in some edge cases.", engineProductName, engineVersion));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
errors.Enqueue(String.Format("You are using {0}, Version {1}\nThe Qualification said \"{2}\", but this status is not implemented.\n Possibly your skyscraper Version and your testdrid Version mismatch?", engineProductName, engineVersion, qualification.ToString()));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
SkyscraperGame game = new SkyscraperGame(handles,errors);
|
||||||
game.Run();
|
game.Run();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -8,6 +8,23 @@ namespace skyscraper8.UI.MonoGame
|
|||||||
{
|
{
|
||||||
internal class SkyscraperGame : BaseGame
|
internal class SkyscraperGame : BaseGame
|
||||||
{
|
{
|
||||||
|
public SkyscraperGame(SkyscraperHandleCollection handles, Queue<string> errors)
|
||||||
|
{
|
||||||
|
this.Handles = handles;
|
||||||
|
|
||||||
|
while (errors.Count > 0)
|
||||||
|
{
|
||||||
|
string dequeue = errors.Dequeue();
|
||||||
|
EnqueueUpdateJob(() =>
|
||||||
|
{
|
||||||
|
_imGuiRenderables.Add(new MessageWindow(dequeue));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public SkyscraperHandleCollection Handles { get; set; }
|
||||||
|
|
||||||
|
|
||||||
private ScreenhackManager screenhackManager;
|
private ScreenhackManager screenhackManager;
|
||||||
protected override void LoadContent()
|
protected override void LoadContent()
|
||||||
{
|
{
|
||||||
@ -46,11 +63,12 @@ namespace skyscraper8.UI.MonoGame
|
|||||||
base.Update(gameTime);
|
base.Update(gameTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private const int MENU_TEST_ABOUT = 1;
|
||||||
private bool MenuTest(int opcode)
|
private bool MenuTest(int opcode)
|
||||||
{
|
{
|
||||||
switch (opcode)
|
switch (opcode)
|
||||||
{
|
{
|
||||||
case 1:
|
case MENU_TEST_ABOUT:
|
||||||
if (aboutWindow != null)
|
if (aboutWindow != null)
|
||||||
{
|
{
|
||||||
if (!aboutWindow.WasClosed())
|
if (!aboutWindow.WasClosed())
|
||||||
@ -65,6 +83,9 @@ namespace skyscraper8.UI.MonoGame
|
|||||||
}
|
}
|
||||||
|
|
||||||
private AboutWindow aboutWindow;
|
private AboutWindow aboutWindow;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
protected override void ImGuiLayout()
|
protected override void ImGuiLayout()
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -89,7 +110,7 @@ namespace skyscraper8.UI.MonoGame
|
|||||||
|
|
||||||
if (ImGui.BeginMenu("Help"))
|
if (ImGui.BeginMenu("Help"))
|
||||||
{
|
{
|
||||||
if (ImGui.MenuItem("About",MenuTest(1)))
|
if (ImGui.MenuItem("About",MenuTest(MENU_TEST_ABOUT)))
|
||||||
{
|
{
|
||||||
EnqueueUpdateJob(() =>
|
EnqueueUpdateJob(() =>
|
||||||
{
|
{
|
||||||
|
|||||||
@ -0,0 +1,31 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.ObjectModel;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using skyscraper5.Skyscraper;
|
||||||
|
using skyscraper5.Skyscraper.Equipment;
|
||||||
|
using skyscraper5.Skyscraper.Gps;
|
||||||
|
using skyscraper5.Skyscraper.IO;
|
||||||
|
using skyscraper5.Skyscraper.IO.TunerInterface;
|
||||||
|
using skyscraper8.Skyscraper.Scraper.Storage;
|
||||||
|
|
||||||
|
namespace skyscraper8.UI.MonoGame
|
||||||
|
{
|
||||||
|
internal class SkyscraperHandleCollection
|
||||||
|
{
|
||||||
|
public ReadOnlyCollection<KeyValuePair<int, DataStorageFactory>> AllDataStorages { get; set; }
|
||||||
|
public ReadOnlyCollection<KeyValuePair<int, ObjectStorageFactory>> AllObjectStorages { get; set; }
|
||||||
|
public Ini Ini { get; set; }
|
||||||
|
public DataStorage DataStorage { get; set; }
|
||||||
|
public ObjectStorage ObjectStorage { get; set; }
|
||||||
|
public IGpsReceiver Gps { get; set; }
|
||||||
|
public List<SatellitePosition> SatellitePositions { get; set; }
|
||||||
|
public List<LnbType> LnbTypes { get; set; }
|
||||||
|
public List<DishType> DishTypes { get; set; }
|
||||||
|
public ReadOnlyCollection<KeyValuePair<TunerFactoryIdAttribute, ITunerFactory>> AllTunerFactories { get; set; }
|
||||||
|
public IStreamReader StreamReader { get; set; }
|
||||||
|
public List<TunerMetadata> Tuners { get; set; }
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
x
Reference in New Issue
Block a user