28 lines
534 B
C#
28 lines
534 B
C#
using System.ComponentModel;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using skyscraper5.Skyscraper.Plugins;
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namespace skyscraper8.UI.MonoGame.Screenhacks
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{
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[PluginPriority(0)]
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[DisplayName("Blank")]
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internal class _0_Blank : IScreenhack
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{
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public void Draw(GameTime gameTime, SpriteBatch spriteBatch, Rectangle windowBounds)
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{
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}
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public void SetGraphicsDevice(GraphicsDevice graphicsDevice, Rectangle presentationParametersBounds)
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{
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}
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public void Dispose()
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{
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}
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}
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}
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