2025-08-12 19:30:40 +02:00

13 lines
356 B
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace skyscraper8.UI.MonoGame.Screenhacks
{
internal interface IScreenhack : IDisposable
{
void Draw(GameTime gameTime, SpriteBatch spriteBatch, Rectangle windowBounds);
void SetGraphicsDevice(GraphicsDevice graphicsDevice, Rectangle presentationParametersBounds);
}
}