2025-08-12 19:30:40 +02:00

28 lines
534 B
C#

using System.ComponentModel;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using skyscraper5.Skyscraper.Plugins;
namespace skyscraper8.UI.MonoGame.Screenhacks
{
[PluginPriority(0)]
[DisplayName("Blank")]
internal class _0_Blank : IScreenhack
{
public void Draw(GameTime gameTime, SpriteBatch spriteBatch, Rectangle windowBounds)
{
}
public void SetGraphicsDevice(GraphicsDevice graphicsDevice, Rectangle presentationParametersBounds)
{
}
public void Dispose()
{
}
}
}