2025-08-11 19:36:09 +02:00

18 lines
478 B
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace skyscraper8.UI.ImGui.MonoGame.Screenhacks
{
internal interface IScreenhack : IDisposable
{
void Draw(GameTime gameTime, SpriteBatch spriteBatch, Rectangle windowBounds);
void SetGraphicsDevice(GraphicsDevice graphicsDevice, Rectangle presentationParametersBounds);
}
}