using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using testdrid.SdlWrapper; namespace SDL2Demo.Screenhacks { abstract class ScreenHack : IDisposable, IRenderable { protected Renderer renderer; protected Random rng; protected Rectangle windowRectangle; protected static Point topLeft; public void Setup(Rectangle window, Renderer renderer) { this.windowRectangle = new Rectangle(0, 0, window.Width, window.Height); this.renderer = renderer; this.rng = new Random(); topLeft = new Point(0, 0); this.Setup(); } protected abstract void Setup(); public abstract void MousePressed(); public abstract void Dispose(); public abstract void Render(); } }